LuckyAI
A downloadable Prototype for Windows
Travel to an enchanted land to find a young one who showcases and teaches humanity and compassion through gesture and verbal communication (experiential learning).
Inspired by Rinpoche, a young one who lives in the Himalayas.
Team Lucky13's Prototype for the G4C's XR Brain Jam 2021.
Built for the Oculus and responds to voice input.
CREDITS
Ayisha R. - Designer-Developer, Researcher
Aylish T. - Designer, 2D Artist
Fabián G. - Designer, Engineer, 3D Artist
Jan R. - Subject matter expert, Designer
Paige D. - Designer, 3D Artist, Music
Parnika S. - Producer, Designer, Engineer
SoundSnap - additional SFX
Works for Fun - additional geometric tree
"To learn to use the ability, we as humans have, to stop, step outside ourselves, observe our minds/emotions, and choose our emotional response. Young children beginning school often struggle to identify what they feel, and this game aids a teacher to understand what a child is feeling if they have trouble describing their emotions. The game has learning potential to teach children they have the ability to pause and choose a response, as opposed to simply reacting." - Jan R.
The game was constructed to answer to verbal input that starts with "I feel ..." from keywords based from Hierarchy of Needs.
Click here to view project presentation of LuckyAI.
Status | Prototype |
Platforms | Windows |
Authors | turnipboys, Chrysalisobel, learto_ler |
Made with | Adobe Photoshop, Unity |
Tags | g4c, xrbrainjam |
Average session | A few seconds |
Languages | English |